Faculty Focus

A FREE PUBLICATION FROM THE CREATORS OF THE TEACHING PROFESSOR

teaching with technology

Apple Keynote App: A Quick and Easy Way to Create Presentations

The first app up for review is Keynote, the little brother/sister to its full-blown sibling Keynote that runs on Macs and is similar in many respects to PowerPoint. Keep in mind that no app will ever run like the complete version you would use on a computer, this much you ought to know going into the iPad world of apps. That said, Keynote is easy to use and the Help section is very straight forward. In fact, you will be running your first presentation within minutes of purchasing Keynote!

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Interactive Web Conferencing Brings Big Benefits to the Online Classroom

Interactive, synchronous web conferencing software such as WebEx, Blackboard Collaborate and even Skype are innovative tools that can be implemented by faculty teaching both hybrid and fully online courses. When faculty at Towson University began using WebEx to incorporate a synchronous component to their courses, they discovered that interactive web conferencing (IWC) delivers many benefits.

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Determining the Best Technology for Your Students, Your Course, and You

The number of technologies available to both higher education institutions and individual instructors seems to grow each day. With tools that promise to increase engagement, communication, interaction, efficiencies, and learning, it’s easy to get overwhelmed. It’s also easy to make bad choices — choices that could result in wasted money, time, or learning opportunities, all the while causing undue frustration for students and faculty alike.

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Effective Uses of Video in the Online Classroom

How do you explain the learning objectives for your course, or each unit of your course? If you’re like most faculty, you probably put together a carefully crafted bulleted list of what you want students to learn. And, if you’re like most faculty, you probably know that most students give that list a cursory glance at best.

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Web 2.0 Tools in the Classroom: Embracing the Benefits While Understanding the Risks

Earlier this year a UCLA student made a video tirade against Asian students and posted it to YouTube. She quickly removed the hateful clip, but it was too late. The damage was done.

Although an extreme case, it’s a good example of how inappropriate behavior can not only spread rapidly far beyond one’s circle of friends, but can damage a reputation for years to come. Students don’t always thinking about this, nor are they aware that employers now regularly use Google and social networks to check out prospective employees.

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Bring Your Computer to Class Day

Our student newspaper recently ran a story about students bringing their cell phones and computers to class. Not surprisingly, all of the teachers interviewed were against the practice on the grounds that these devices distracted students from class material. Some went so far as to forbid students from using them in class, although you have to wonder if they can really enforce such a rule.

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Using YouTube to Enhance Student Engagement

Technology is everywhere. Some people are addicted to it and refuse to live without it. College students will say that their laptop, phone, and iPod are necessities comparable to food. So how can professors remove these technological items from the hands of the student and still keep them engaged in class discussions? Through another form of widely used technology: YouTube. Students view videos and upload them to experience visual content and to share the same. Visual tools create a connection between the content and viewer (McKenzie, 2008). Many videos on YouTube are academic and professional in nature and when used properly will reinforce classroom discussions and engage college students due to the images and audio used (Cardine, 2008).

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What Games Teach Us about Learning

Many teachers consider video games the antithesis of education. Boys especially are drawn in at the exclusion of all other interests (girls tend to be obsessed with social networking). But games can teach us a lot about learning. Why are games so captivating? Researchers have said that the appeal of games is that they provide two central elements: 1. achievable challenges, and 2. progressive rewards.

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