Faculty Focus

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gamification

Student holds laptop while giving fist bump in air

Games as Study Aids

This article first appeared in the Teaching Professor on July 27, 2020. © Magna Publications. All rights reserved. Studies show that many students do a poor job of

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Adding Game Elements to Your Online Course

There’s a growing body of evidence that indicates the educational benefits of game-based learning. Although some courses are likely to be more conducive to a game-based approach, it’s helpful to consider how game elements might enhance the learning experience.

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Would They Play? Would They Learn? Finding the Sweet Spot between Games and Learning

What began as a routine summer workshop on incorporating games and game-like elements into instruction turned into the surprise of the summer; two weeks of fun and intense online game play by an engaged and committed cadre of faculty and staff who were working to apply the principles of gaming to their courses and student activities. I had planned to end the workshop with a two-week follow-up online game for participants, but I didn’t seriously think anyone would do it.

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