How can teachers and learners transfer information most effectively? Instructional design, routed in cognitive and behavioral psychology, frequently involves employing new media. Turn to Faculty Focus for the latest developments in instructional design.
February 26 - Use Team Charters to Improve Group Assignments
Many faculty now have students work in teams to complete course-long projects that are designed to accomplish multiple course objectives and that count for a significant part of the course grade. These groups do not always function well, which concerns faculty. If experiences in groups do not develop good teamwork skills, then maybe it’s better not to use groups and have students do assignments individually. Frequently that’s what they prefer anyway.
February 16 - How to Get Your Students to Come to Class Prepared
Imagine a world where students came to class prepared. Class time would be so much more productive and enjoyable for teachers and students alike. We would have informed class discussions and focus on students applying, analyzing, and evaluating the material under our expert guidance.
Can you teach students to be creative? Most of us would say no. It’s more like trying to teach for it—encouraging it, promoting it, acknowledging when it happens, and rewarding it. Despite the difficulties associated with teaching creativity, teachers shouldn’t be excused from trying to cultivate its development. Is there a profession where creative thinking isn’t needed? Is there a problem that wouldn’t benefit from a creative solution? The authors of the article referenced below ask the follow-up question relevant to those of us in higher education: “Where will students get the opportunity to learn and practice creative thinking if it is not embedded throughout the curriculum?” (p. 51)
There are a couple of reasons why students don’t like comprehensive finals. First, they’re more work. Rather than four weeks’ worth of material to know and understand, there’s a semester or term’s worth of content to deal with. However, the research highlighted in an article in this issue of the newsletter and more like it strongly supports that continued interaction with the content increases the chances that it will be remembered and can be used subsequently. Students also don’t like comprehensive exams because most of them don’t use good cross-course study strategies. They wait until finals week and then they start reviewing. Here are some ways teachers can help students develop and use study strategies that make preparing for and doing well on comprehensive finals easier.
January 20 - Keeping Students on Board with Concept Maps
The benefits of concept maps are well established. They encourage students to organize knowledge and do so in ways meaningful to them. They help students sort out, prioritize, and understand relationships between terms, concepts, and ideas. Students can also use concept maps to forge relationships between new knowledge and what they already know.
Could your students identify the most important concepts in your discipline? Do they leave your class understanding these most fundamental concepts, including the ability to reason using these concepts to answer essential questions? Do your students become critical thinkers who connect concepts and practices in your course with other courses? With their future professional lives?
December 1 - Unlocking the Mystery of Critical Thinking
Critical thinking. We all endorse it. We all want our students to do it. And we claim to teach it. But do we? Do we even understand and agree what it means to think critically?
According to Paul and Elder’s (2013a) survey findings, most faculty don’t know what critical thinking is or how to teach it. Unless faculty explicitly and intentionally design their courses to build their students’ critical thinking skills and receive training in how to teach them, their students do not improve their skills (Abrami et al., 2008).
October 17 - Instructional Design Based on Cognitive Theory
Andy Stanfield, director of the Center for Teaching and Learning Excellence at Florida Institute of Technology, is a proponent of using Mayer’s Cognitive Theory of Multimedia Learning to improve instructional design.
This theory posits the following:
What began as a routine summer workshop on incorporating games and game-like elements into instruction turned into the surprise of the summer; two weeks of fun and intense online game play by an engaged and committed cadre of faculty and staff who were working to apply the principles of gaming to their courses and student activities. I had planned to end the workshop with a two-week follow-up online game for participants, but I didn’t seriously think anyone would do it.
A few weeks ago, a colleague emailed me about some trouble she was having with her first attempt at blended instruction. She had created some videos to pre-teach a concept, incorporated some active learning strategies into her face-to-face class to build on the video, and assigned an online quiz so she could assess what the students had learned. After grading the quizzes, however, she found that many of the students struggled with the concept. “Maybe,” she wondered, “blended instruction won’t work with my content area.”